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But the key to our approach is that we give the person a choice, and innovation for them is hidden in their choice. What do you think?"Īnd I understood everything. He said, "If I tie your desire to innovate in gameplay and innovate in story back to your purpose and vision, perhaps your mission is to innovate in player's choice? It seems consistent with making players smarter and changing them for the better if you can make them make meaningful choices in your games. What about the mission? I didn't know how to write it better. We can do this by creating games that will help people change. To make the world smarter, we must help people change. Therefore, our goal is to make the world smarter. The world will be better if people in it become smarter. We want to make the world a better place.

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One person helped me to formulate the mission of our team correctly.













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